War comparisons

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I've been re-watching the new series of Battlestar Galactica, and damn, but it's great. I've played several tactical games on the computer, but I've never encountered anything that has had the player in such an impotent position. You are dealing with an enemy that can increase it's number by simply pressing the 'more' button on a console. I don't think that anyone could play a game that ultimately, regardless of what you did, was unwinnable.
There are a few missions in games (such as the 10 minute survival ones in starcaft) that gave you a sense of just how hopeless it was, but they really don't contribute to how awful it is.
There are few games that get close to this fact. Freespace 2 was one of them. It concludes with the baddies causing a supernova. It leaves us with a sense of hope. The only problem is that it, at some level, it allows us to feel that we can win.
I want an armageddon situation.

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Kobayashi Maru?

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This page contains a single entry by Pete Shanahan published on January 3, 2006 3:34 AM.

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